/*****************************************************************************
 * cmd_playlist.hpp
 *****************************************************************************
 * Copyright (C) 2003 the VideoLAN team
 * $Id: 915f8ddbf4c42498d0994c544c1540588790f76c $
 *
 * Authors: Cyril Deguet     <asmax@via.ecp.fr>
 *          Olivier Teulière <ipkiss@via.ecp.fr>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
 *****************************************************************************/

#ifndef CMD_PLAYLIST_HPP
#define CMD_PLAYLIST_HPP

#include "cmd_generic.hpp"
#include "../utils/var_list.hpp"


/// Command to delete the selected items from a list
class CmdPlaylistDel: public CmdGeneric
{
public:
    CmdPlaylistDel( intf_thread_t *pIntf, VarList &rList )
                  : CmdGeneric( pIntf ), m_rList( rList ) { }
    virtual ~CmdPlaylistDel() { }
    virtual void execute();
    virtual string getType() const { return "playlist del"; }

private:
    /// List
    VarList &m_rList;
};


/// Command to sort the playlist
DEFINE_COMMAND( PlaylistSort, "playlist sort" )

/// Command to jump to the next item
DEFINE_COMMAND( PlaylistNext, "playlist next" )

/// Command to jump to the previous item
DEFINE_COMMAND( PlaylistPrevious, "playlist previous" )

/// Command to start the playlist
DEFINE_COMMAND( PlaylistFirst, "playlist first" )


/// Command to set the random state
class CmdPlaylistRandom: public CmdGeneric
{
public:
    CmdPlaylistRandom( intf_thread_t *pIntf, bool value )
                     : CmdGeneric( pIntf ), m_value( value ) { }
    virtual ~CmdPlaylistRandom() { }
    virtual void execute();
    virtual string getType() const { return "playlist random"; }

private:
    /// Random state
    bool m_value;
};


/// Command to set the loop state
class CmdPlaylistLoop: public CmdGeneric
{
public:
    CmdPlaylistLoop( intf_thread_t *pIntf, bool value )
                   : CmdGeneric( pIntf ), m_value( value ) { }
    virtual ~CmdPlaylistLoop() { }
    virtual void execute();
    virtual string getType() const { return "playlist loop"; }

private:
    /// Loop state
    bool m_value;
};


/// Command to set the repeat state
class CmdPlaylistRepeat: public CmdGeneric
{
public:
    CmdPlaylistRepeat( intf_thread_t *pIntf, bool value )
                     : CmdGeneric( pIntf ), m_value( value ) { }
    virtual ~CmdPlaylistRepeat() { }
    virtual void execute();
    virtual string getType() const { return "playlist repeat"; }

private:
    /// Repeat state
    bool m_value;
};


/// Command to load a playlist
class CmdPlaylistLoad: public CmdGeneric
{
public:
    CmdPlaylistLoad( intf_thread_t *pIntf, const string& rFile )
                   : CmdGeneric( pIntf ), m_file( rFile ) { }
    virtual ~CmdPlaylistLoad() { }
    virtual void execute();
    virtual string getType() const { return "playlist load"; }

private:
    /// Playlist file to load
    string m_file;
};


/// Command to save a playlist
class CmdPlaylistSave: public CmdGeneric
{
public:
    CmdPlaylistSave( intf_thread_t *pIntf, const string& rFile )
                   : CmdGeneric( pIntf ), m_file( rFile ) { }
    virtual ~CmdPlaylistSave() { }
    virtual void execute();
    virtual string getType() const { return "playlist save"; }

private:
    /// Playlist file to save
    string m_file;
};


#endif
